Friday, June 26, 2009

Australia's Great Firewall to Censor Video Games

Via theage.com.au -

The [Australian] Federal Government has now set its sights on gamers, promising to use its internet censorship regime to block websites hosting and selling video games that are not suitable for 15 year olds.

Separately, the Communications Minister, Stephen Conroy, has been nominated by the British ISP industry for its annual "internet villain" award, competing alongside the European Parliament and French President Nicolas Sarkozy.

Australia is the only developed country without an R18+ classification for games, meaning any titles that do not meet the MA15+ standard - such as those with excessive violence or sexual content - are simply banned from sale by the Classification Board, unless they are modified to remove the offending content.

So far, this has only applied to local bricks-and-mortar stores selling physical copies of games, but a spokesman for Senator Conroy confirmed that under the filtering plan, it will be extended to downloadable games, flash-based web games and sites which sell physical copies of games that do not meet the MA15+ standard.

This means that even Australians who are aged above 15 and want to obtain the adult-level games online will be unable to do so. . It will undoubtedly raise the ire of gamers, the average age of which is 30 in Australia, according to research commissioned by the Interactive Entertainment Association of Australia.

Colin Jacobs, spokesman for the online users' lobby group Electronic Frontiers Australia, said the Government clearly went far beyond any mandate it had from the public to help parents deal with cyber-safety.

He said Australians would soon learn this the hard way when they find web pages mysteriously blocked.

"This is confirmation that the scope of the mandatory censorship scheme will keep on creeping," said Mr Jacobs.

"Far from being the ultimate weapon against child abuse, it now will officially censor content deemed too controversial for a 15-year-old. In a free country like ours, do we really need the government to step in and save us from racy web games?"

Senator Conroy's spokesman said the filter would cover "computer games such as web-based flash games and downloadable games, if a complaint is received and the content is determined by ACMA to be Refused Classification". All games that exceed MA15+ are deemed to be RC.

The filtering could also block "the importation of physical copies of computer games sold over the internet which have been classified RC", the spokesman said.

Ron Curry, chief executive of the IEAA, said the move highlighted the "unacceptable situation" of not having an R18+ classification for video games. The industry has been fighting for changes to classification laws for years.

"It's through the introduction of an R18+ classification that adults will have access to age appropriate material and parents will have the full tool kit to understand the suitability of content for their children," he said.

Mark Newton, an ISP engineer and internet filtering critic, said the move to extend the filtering to computer games would place a cloud over online-only games such as World of Warcraft and Second Life, which aren't classified in Australia due to their online nature.

He said the online distribution of such games has historically been exempt from customs controls on RC material because they have only ever covered physical articles.

"That exemption is the only reason why multi-player games with user-generated environments are possible in this country; without it, it'd only take one game user anywhere in the world to produce objectionable content in the game environment to make the Australian Government ban the game for everyone," said Newton.

Nine ISPs are trialling the web censorship plan, which will block all content that has been "refused classification" by ACMA. Results of the trials are due to be published in July.

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